SIZEOF
the "sizeof" operator identifies the number of bytes allocated for a given data type or variable. it is crucial for the following:
Memory Management: Understanding how much memory a program uses is vital for efficient allocation and avoiding errors.
Data Structure Design: When building arrays, structures, or unions, knowing the size of their components is essential for planning memory layout.
Low-Level Operations: In scenarios involving pointers, memory manipulation, or hardware interaction, sizeof helps ensure correct alignment and data access.
USAGE
this operator MUST not be used with parentheses when the argument is a literal or a value. However, if the argument is a "type" the use of parentheses is a MUST.
LITERAL/VALUE
#usage on a litral or a value
int i; char c;
i = sizeof c;
TYPE
#usage on a type
i = sizeof(char);
ARRAYS
#full array
char tab[10];
i = sizeof tab;
* Variable i will be set to the value of 10, because this is the number of bytes occupied by the entire tab array
#
char tab[10];
i = sizeof tab[1];
* Variable i will be set to the value of 1.
- tab[1] returns the size of a single char element, which is 1.
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